Cinematics
After joining the video game industry almost five years ago, I’ve had the opportunity to work on multiple AAA video game projects and ended up creating hundreds of cinematic shots. My contributions led me to work on both story-focused scenes (with motion capture involved) and trailers showcased at major events (E3, Gamescom…).
Want to know more and dive deeper into my work with 3D game engines?
What I can do for you
- Storyboarding
- Camerawork
- Motion Capture Direction
- Character Animation Edition
- Set Dressing
- Lighting
Grand Theft Auto VI
- 3D Engine: Proprietary
- Game Studio: Rockstar Games
- Contribution Dates: January 2024 - February 2026
Objective: Pre-rendered in-game cinematics.
The Crew : Motorfest
- Shots Created: 120+
- 3D Engine: Proprietary
- Game Studio: Ubisoft Ivory Tower
- Contribution Dates: March 2023 - December 2023
Objective: Cinematics and pre-launch promotional trailers (gameplay reveals, features showcase, season pass, post-launch content…)
Showcase
The Crew 2
- Shots Created: 200+
- 3D Engine: Proprietary
- Game Studio: Ubisoft Ivory Tower
- Contribution Dates: June 2022 - February 2023
Objective: Cinematics and post-launch promotional trailers for additional content (cars, racing tracks, story packs…)
Showcase
